Death, traumas and ghosts in Depth Spelunking

Death is not always the end of participation in a Depth Spelunking run. Foxxive’s July 2026 Recode added Post Mortem ghost play, letting dead players rejoin as ghosts with limited abilities. The same notes introduced traumas and revive options, while the October patch expanded ghost convenience features.

Depth Spelunking official artwork featuring a gold sun-like face and three blue mirrors.
Official Roblox game artwork, published for Depth Spelunking.

Damage and lasting consequences

The Recode notes describe most entities changing from immediate capture kills to damage, with exceptions. They also introduce traumas as lasting, substantial debuffs. Surviving an encounter can therefore still leave the character worse off for later floors. The archive is not a current list of every trauma, its duration or its cure, so none is invented here.

What the developer says ghosts can do

The July announcement describes ghost abilities as modest ways of affecting the living players’ run. In October, Foxxive added teleporting to living players and chatting with other ghosts. The same patch adjusted Manifest Presence so it could stun nearby entities and used a shared cooldown. Those are dated features, not a promise of unlimited influence or a complete current ghost ability menu.

Revives are a separate system

The Recode announcement documents both paid revives and an alternative using a new in-game meta-currency. It also says other ways to bring teammates back or gain lives exist. The October notes mention gifting revives in the lobby and changes involving Shrines of Soul. This guide does not repeat old Robux prices as current offers or claim an unlimited free-revive method.

Read the current in-game cost and conditions before accepting any revive prompt. No purchase is needed to read this site, and this guide does not recommend spending Robux to overcome a particular encounter.

A useful post-death checklist

These are editorial learning suggestions, not claimed results from a playtest. See entities for documented behavior changes and updates for the limits of the archive.

Sources: Foxxive’s developer bulletin (archived July and October 2026 notes), official Roblox listing. The bulletin stops at 9 October; later changes may supersede these details. See update coverage and all sources.